“Dark Souls from the 90’s” was something I’d heard about Nightmare Creatures before deciding to dig it out of my library recently. I’ve had this game for over 20 years, but I have no recollection of ever playing it. But recently–and you may have noticed this just by reading this site–I’ve been into 3rd person adventure games on the PS1, and Nightmare Creatures is a notable example of that genre. With the comparison to the notoriously hard FromSoftware series providing a bit of intimidation, I finally gave it a shot.

Right from the start, the lush graphics are impressive, especially considering this game is from 1997. The game case says it’s compatible with the analog joystick (SCPH-1110, the one that looks like a dual flight stick), but it does actually work with the analog controller.
(more…)Even with the advent of social media, I still subscribe to some email newsletters. Every week, one of those emails comes from the suspiciously named “Kerrie Speed” and the SCCA. The Sports Car Club of America, to call it by its official name, is a sanctioning body for both amateur and professional motorsports, and they put on more motorsports events than any sanctioning body in the world: over 2,000 events per year, by their count. Recently, the SCCA newsletter alerted me to a Time Attack event in my area, and it was my favorite type of event they sanction: a National-level amateur event. I love to see people like myself out there taking their hobbies to the highest level. And since I had never attended a Time Attack event, I knew I had to see this one.

This was only my second time attending a National-level SCCA event; the first time was a few years ago where I attended a round of the “Solo National Tour”, which is a series of autocross events that leads up to the autocross (which they call ProSolo) National Championships held in Lincoln, Nebraska. I was super impressed by what I saw back then: it was a huge event with tons of cars in every class, and quite a few epic builds.
(more…)As I laid out in my post about the first Persona game, the main reason I started exploring this series was because I heard about Persona 5 and decided to explore the entire series before jumping into the latest installment. I enjoyed Persona 1 much more than I expected, and even before the credits rolled for that game I was looking forward to seeing what the Persona 2 duology would bring.

Duology? Yep, there are actually two games that make up “Persona 2”, released in 1999 and 2000. For various reasons, the US market wouldn’t receive part 1 until a PSP version was released in 2011. But this website is focused on the PS1 of course, so I’ll be looking at the fan-translated PS1 version in this post.

In Japan this game has two names: ペルソナ2 罪, or Persona 2 Tsumi, where “tsumi” translates to crime or sin. The game artwork and game itself also list its name as Persona 2: Innocent Sin, so there is little debate over the actual name of this game, unlike the first game which was called Megami Ibunroku Persona in Japan and Revelations: Persona in the USA.
(more…)We left off on Saturday at Laguna Seca with me having successfully and safely finished my first track day there in my BRZ, and my buddy Chris having completely destroyed the front brake pads on his E46 M3. With the new front calipers still undelivered and none of the old pad shape on the shelf, he decided to go home to pick up his other track car, a Hot Lava (orange) Scion FR-S, so he could run Sunday’s event. I wasn’t originally planning to go on Sunday due to rain in the forecast, but with the promise of a free ride and seeing this lovely car in action, how could I resist?

As soon as you hit the paddock, it’s down to work. Although in this case, we drove down on the track wheel/tire setup, so there wasn’t too much to do beyond adhering the racing numbers and doing some final checks.
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